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3ds max, 目前世界上应用最广泛的三维建模,动画,渲染软件,完全满足制作高质量动画,最新游戏,设计效果等领域的需要.今天夏季,最新的5版本将会全面提高并且带来全新的多种关键特性来提高您的工作效率并且节省您的资金使用.
下载:Autodesk 3ds Max 2009
XX:Autodesk 3ds Max 2009 xx
3ds Max 2009 Features:
With eachnew release, Autodesk software solutions become more intuitive and userfriendly, while gaining functionality and a broader tool set. Thefollowing videos introduce the new features and functionality ofAutodesk® 3ds Max® software.
Modeling and Animation
With the introduction ofthe ForeFeet option, Biped now fully supports four-legged characters,In this video, animators see that the center of mass can be animatedusing external pivots, like the working pivot, making it easier tocreate realistic body movements like falling forward. Animators alsosee how the Walkthrough Assistant simplifies the process of creatingwalk-throughs and how soft selections can be interactively adjustedwith a few mouse-clicks.
Iterative Rendering
This video introduces thenew Reveal™ rendering technology that streamlines the process oftweaking, finalizing, and experimenting with animator’s renders. Theframebuffer adds a subset of render settings, enabling animators toswitch from high to low-quality settings and to include or excludefeatures, while continuing to make test renderings and scene changes.
Materials and Maps
This video introducesProMaterials™ technology, a set of powerful and flexible materials newto Autodesk 3ds Max. These mental ray® software materials can createextremely realistic surfaces and have a full set of customizablefeatures. The new composite map adds numerous features and a simpleworkflow for the creation of complex maps, with layers, masks, opacity,and more. The viewports now support the display of multiple maps soresults can be seen without test renderings.
Mapping
The new Spline Mapping tool can mapotherwise difficult geometry by using splines to drive the UVgeneration. In this video, animators see how they can map twistedroads, arches, and characters’ limbs in minutes. In addition, improvedRelax and Pelt workflows streamline UVW unwrapping, enabling animatorsto achieve desired results in fewer steps.
Lighting
Powerful photometric lights make realistic light creation a snap.Templates, distribution, and shapes are all available in a single lightobject. This video demonstrates how the viewport can display IES lightsand their web distribution. It also highlights the daylight system sky,which now supports new sky models. Learn about how support for weatherdata files can accurately re-create weather and lighting conditions onspecific dates or over a period of time.
mental ray
Support for mental ray proxiesallows animators to create scenes with a huge number of objectinstances, while allowing fast rendering and keeping memory usage low.This video introduces new options that let animators control howindividual objects interact with Final Gather. It highlights the newmental ray-specific render elements that offer many options forpost-processing and compositing. Learn about the glare shader, whichprovides realistic glare around bright areas of the rendered image.
Production Shaders
This video introduces themental ray production shaders that further improve the renderingcapabilities of 3ds Max 2009. With two images and a few shaders,artists can match lighting and reflection of an existing backgroundimage. The new easy-to-use HDR Image Motion Blur shader creates fastand realistic motion blur effects.
Navigation Tools
This video introduces twoeasy-to-use viewport navigation tools in Autodesk® 3ds Max® 2009software: ViewCube™ and the SteeringWheels™ technology. These tools,which can also be found in other Autodesk 3D products, provide userswith a familiar way to navigate scenes. The ViewCube control makes iteasy to orbit or look at an object from different angles. TheSteeringWheels control makes exploring an architectural interior or agame level a whole new experience.
User Interface
The 3ds Max user interface hasbeen improved and made more consistent by renaming and reorganizingsome of the tools. The new Infocenter tool, which is used in otherAutodesk products, is the front end for a new way to access help filesand get to the information artists are looking for. Scene Explorer nowhas permanent filters to further improve the way scenes can be managed.
Homepage - http://usa.autodesk.com
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